Secondson screens.Minutes inmotion.
Activity and skill development for children aged 6–9 — at school and at home.

When movement continues beyond the classroom, every moment adds up.

At school
Movement begins at school
Ready-made movement breaks, PE activities and shared challenges fit naturally into the school day.

At home
…and continues at home
Simple movement tasks invite children and families to keep building the same skills together.
90min
of guided movement each week
One continuous movement journeySchool and home connected
Geego Games gives every class a shared reason to keep moving.Ready to learn
Short movement moments can help children return to learning more alert and settled.
Skills for life
Balance, coordination and body control grow through varied practice.
Confidence to try
Visible progress helps each child recognise what they can do next.
Belonging through movement
A shared goal gives every child a way to take part.
Movementchangeseverything.
A small moment of success can change how a child sees movement — and whether they want to try again.

How Geego works
One small task.A new skill in motion.
Geego turns practice into a clear path: children choose a task, practise at their own level and continue towards the next skill.

- 1
1Choose the right task
- 2
2Practise, explore and discover
- 3
3See your progress and continue
We helpbuildskills.
Minutes show that movement happened. Skills show what a child may be ready to do next.

Balance
A strong foundation for movement.
Locomotion
Versatile movement for everyday life.
Object control
Confidence and control with different equipment.
Body control
Better body awareness and control.
Inspires
moving in their own way.
Builds skills
that carry through life.
Boosts wellbeing
energy and self-confidence.
Supports development
research-based and holistic.
Evidence, in progress
Built with research.Tested in realschool days.
Geego combines established movement science, professional pedagogy and feedback from schools. Its impact is also being evaluated through academic research in Finnish primary schools.
What pilot schools have observed
A calmer classroom.
”Pupils were more alert. Focus improved and lessons felt calmer.”
– Teacher, pilot school
Children ask to move.
”Pupils started asking for movement breaks themselves.”
– Teacher, pilot school
Families joined in.
”Mum and the siblings got excited too!”
– Guardian, pilot school
Geego gets the world moving

Finland
DigiKids pilots
Teachers reported better focus, higher alertness and a calmer classroom atmosphere.
Read more about the research
Sweden
Helsingborg preschools
Geego made spontaneous movement breaks easier and strengthened community, joy and learning.
Read the full story
Morocco
Référence Anassys School
Pupils' focus and engagement improved. Geego helped them manage stress and concentrate on learning.
Read the full recommendation
Built with research.Tested in schools.

Research partner
Research partner

Research partner
Innovative tools like Geego make it possible for children to move in a natural and fun way.
Jari Parkkari
Professor of sports medicine, specialist physician
Read the full statement

Geego Games
Move together.Progress together.
Geego Games turns everyday movement into shared class challenges where effort, participation and team progress matter more than individual performance.
Made for primary-school children
Different ways to join,one shared challenge.
Class together
Team spirit,shared goals.
Move more
Short bursts,big impact.
Celebrate wins
Recognise effort,not just results.
Example leaderboard
Classes moving. Children taking part. Team progress growing.
- 1OPEP24,750p
- 2TEST674,510p
- 3TESTFINALWEEKLY3,330p
- 4Aurinkoluokka3,215p
- 5Heidin luokka3,120p
Movement adds up.
Every move counts.Every day. Every class.
12,450+
Moves completedtoday
320+
Classestaking part
8,900+
Studentsmoving together
3
Countriesplaying

One momentof movementcan open upwhat comes next.
Bring Geego to one class and begin a movement journey that can continue at school, at home and beyond.
















